CalState master class
I’m excited to speaking to CalState students on November 6!
In my master class “Video Game Music Deliverables: from Demo to Final”, I will offer overview of typical requirements when delivering game music assets at any stage of the writing and production process. Topics will include stems, loops, stingers, video workflow, templates, as well as general strategies and best practices when working with other audio personnel.
Edouard Brenneisen
Edouard Brenneisen is a composer for video games, film and television.